Before Update 29, without the use of addons, most players couldn't examine simplified details of their characters on the character sheet. Vital information including Spell or Physical Penetration was missing from the base game character sheet.

With U29/Flames of Ambition DLC, Zenimax Online Studios has added not only Penetration values to the character sheet but also an entire window called the "Advanced Stats", a readily available UI without the use of addons on the base game Elder Scrolls Online.

The information is certainly a step towards the right direction although some tooltips may still need further explanation for many new players however the Advanced Stats UI will still show players many aspects of their build including the cost of "Core Abilities" that will help them lead to better theorycrafting a build.

So, what exactly do the Advanced Stats show?

Character Sheet

The character sheet displays not only your Attribute Points that are available to allocate after re-spec'ing at a shrine or as you level up but it also displays other information including how much Health, Magicka and Stamina your character possesses in addition to your Recovery stats.

Resistances are also included along with more information displayed at the bottom including Mount Stats, duration of your food or drink, long-term and short-term effects and finally your active Mundus Stone.

Post U29, you can now see how much Physical or Spell Penetration your character has.

Core Abilities

Core Abilities refer to not your Class or Weapon abilities but the basic movements of ESO's combat system:

  • Dodge Roll
  • Sneaking
  • Sprinting
  • Blocking
  • Breaking Free
  • Bashing

The Core Abilities section not only displays the costs of performing these actions but also some of the speeds (moving while blocking, moving while sprinting) and even mitigation (how much damage you mitigate while blocking).


Contrary to Physical and Spell Resistances or other mitigation bonuses including the Major & Minor system, the Advanced Stats displays resistances in percentage and flat values from elemental and martial damage-types including:

  • Fire
  • Shock
  • Frost
  • Magic
  • Disease
  • Poison
  • Bleed

Damage Bonuses

Damage Bonuses show in both a flat and percentage value. The following are shown for the player on the Advanced Stats UI window:

  • Critical Damage
  • Bleed Damage
  • Disease Damage
  • Fire Damage
  • Frost Damage
  • Magic Damage
  • Oblivion Damage
  • Poison Damage
  • Shock Damage

Healing Bonuses

Healing Bonuses are pretty straightforward showing much more Healing Done you can do to others and to yourself, how much more you can boost your Critical Healing and how much more Healing Received you can attain from both yourself and other players.

Listed for Healing Bonuses shown to players are:

  • Healing Done
  • Critical Healing
  • Healing Received