Table of contents
"Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for 20 seconds. This effect can occur once every 10 seconds."
Abilities That Proc Olorime
Abilities That Proc Olorime |
Grand Healing and morphs |
Healing Seed and morphs |
Blood Altar and morphs |
Secluded Grove and morphs |
Ash Cloud and morphs |
Elemental Wall and morphs |
Lightning Splash and morphs |
Fire Rune and morphs |
Negate and morphs |
Trapping Webs and morphs |
Time Stop and morphs |
Siege Shield and morphs |
Revealing Flare and morphs |
Caltrops and morphs |
Summon Storm Atronach and morphs |
Encase and morphs |
Daedric Mines and morphs |
Volley and morphs |
Whirlwind and morphs |
Elemental Storm and morphs |
Circle of Protection and morphs |
Meteor and morphs |
Spear Shards and morphs |
Nova and morphs |
Dragonknight Standard and morphs |
Fungal Growth and morphs |
Impaling Shards and morphs |
Path of Darkness and morphs |
Consuming Darkness and morphs |
Cleansing Ritual and morphs |
Abilities That Don't Proc Olorime
Abilities That DON'T Proc Olorime |
Healing Ritual and morphs |
Blessing of Protection and morphs |
Arrow Spray and morphs |
Necrotic Orbs and morphs |
Impulse and morphs |
Purge and morphs |
Lacerate and morphs |
Dawnbreaker and morphs |
Radial Sweep and morphs |
Rite of Passage and morphs |
Inhale and morphs |
Dark Talons and morphs |
Dragon Leap and morphs |
Sleet Storm and morphs |
Soul Shred and morphs |
Bat Swarm and morphs |