The Rules
According to the U32 patch notes:
Item sets that deal a "burst" of damage in 4 seconds or less now have a 1 second window after proccing that prevent similar item sets from activating.
- Item sets that have innate counterplay such as delays, minimum travel times, warning telegraphs, have 1 second or no cooldowns are exempt from this adjustment.
- If wearing multiples of these sets at once, any action that would activate multiple sets will instead trigger the first set you equipped and suppress others for 1 second. After that second passes you will be able to attempt to trigger them again.
What this means simply put is that the specific sets listed below will have a 1 second delay before activating after another set is activated. The order in which you equip these sets should you want to wear 2 or more of them will also determine the order of their activation.
The Sets Affected
- Affliction
- Ashen Grip
- Curse of Doylemish
- Deadlands Assassin
- Defending Warrior
- Frenzied Momentum
- Hrothgar’s Chill
- Kra’gh
- Poisonous Serpent
- Song of Lamae
- Syvarra’s Scales
- Thunderbug’s Carapace
- Thunder Caller
- Viper’s Sting
- Way of Fire
- Winterborn
Note that Stormfist was considered at one point to be included in this list but was removed.