Airie's Housing Designer Spotlight - @Doree89 - PC/EU
The Designer Spotlight is an 'interview a designer' session that is generally scheduled once a week at Professor Airie's Twitch stream — featuring one designer each time and providing an opportunity to explore the designer's inspiration, stories behind the homes, thought processes, design concepts, and tips and tricks.
Make sure to check out Airie's Ultimate ESO Homestead Guide along with her previous Designer Spotlight featuring @Palimpseste from PC/EU.
@Doree89 - PC/Europe
Doree is a Master of Engineering in horticulture specialized in ornamental plants. Doree's love lies with housing in ESO. She is a creator of the Aetherius Art housing guild and an artisan of the Tamriel Homes housing guild on EU. She mostly focuses on challenging herself through guild contests and other public events and contests.
Doree's work and projects are oriented towards cobbling and details hence using most of the slots on one focused structure, corner, room, scene etc. Doree would like to include an special thank to Pyren, her best friend, whom has been supporting her housing journey since day one.
- Lighting plays a big and important role in housing. It can add to focus, texture, depth of space, vibrance and balance of colors, atmosphere. Be careful of reflection and shimmering on Alinor and clockwork style items.
- Try combining a blue light source with a yellow light source to make for white or neutral light.
- Using contrasting items, either in color or shade, can prevent a scene from looking dull or bland (foreground vs background, focus vs context).
- If you have an item you like to have focus on it can be good to not put something else close to it that asks for attention.
- If you are interested in cobbling it can be good practice to routinely have a good look at items from all sides, quite often the bottom or top side has a very different texture or color to use.
- In case you plan to cobble a lot maybe consider to use only one room or a part of a home as to make sure you will have enough slots.
- Aligning things to the milimetar can make for a different feel than a bit more loosely putting things together, you can use this to make for a different effect, like cookie house vs modern apartment.
- It can be good practice to emphasize focusing on the core of your project first and build context around it to support it later.